A dark castle stands, looming, on the hilltop…
Lightning illuminates the world and thunder shakes the ground beneath his feet…
Soaked to the skin, Sir Arek knows that he must seek refuge soon or risk certain death…

But could this fort mean the same…

Having become detached from his order during a fierce battle, the wounded protagonist is forced to seek shelter in a castle that subsequently takes him captive. To escape, he must navigate the dark rooms & corridors whilst avoiding the traps the malevolent force within the walls lays in his path.

This was the first game I built in Unity, created to understand the foundations of game design & animation and how the two integrate in game development.

Use A & D/Left & Right arrow to control player movement and Spacebar to jump

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